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Mike Brinker Posted on Wed Apr 20 10:22:24 CDT 2005
IGN has previewed MOH:EA. I am excited because ALL of the screenshots they have posted are from the campaign/levels that I WORKED ON! SWEEEEET!

http://ps2.ign.com/articles/606/606113p1.html


However, as a good friend and developer just told me, you can't spell "Ignorance" without IGN. Jimmy, don't be like them and miss-spell the last title entirely...it’s embarrassing.


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:: Response posted on 2005-04-20 by Jim Drewes
Avatar I like the smoke, fire, and muzzle flare effects.

As far as the overall rendering engine is concerned, is it based off of anything, or is it all original development?

And IGN is a lot like Gamespot - just a bunch of bloat, and not a whole lot of quality.
:: Response posted on 2005-04-21 by John Ebel
Avatar There's not enough Covenant...


(jokin, jokin. Cool stuff, looks neat.)
:: Response posted on 2005-04-21 by Stu Belden
Avatar that's pretty cool man. How much responsibility did you get with respect to level design, etc..?
:: Response posted on 2005-04-24 by Mike Brinker
Avatar All of EA's tech is in house or Renderware (Criterion) driven.

I was responsible for *EDIT* and *EDIT* for all of one campaign. (Not sure how much I can say here, as the game isn't released yet) I'll fill in the blanks for you real soon.

Actually, there had better be enough covenant (nazi's) on screen for you ebel, we had huge tech hurdles to jump just to get 40+ in the environments we had!
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